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Starter Shadow Deck

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Starter Shadow Deck is the initial Shadow deck given to all players who purchase BattleForge.

Orb ShadowOrb ShadowOrb ShadowOrb Shadow Starter Shadow Deck
1st Era Cards
Creature Cards Building Cards Spell Cards
Skeleton Warriors-0

Skeleton Warriors

AbilitiesEdit

AbilityIcon Activatable Unholy Armor

Unit takes 30% less damage for 20 seconds. After the effect wears off unit will die.

Skeleton Warriors-0
Wrathblades-0

Wrathblades

AbilitiesEdit

AbilityIcon Activatable Burnout

Unit deals 30% more damage for 20 seconds. After the effect wears off unit will be weakened and deal 30% less damage for 40 seconds. Reusable every 60 seconds.

Wrathblades-0
Forsaken-0

Forsaken

AbilitiesEdit

AbilityIcon AutoCast Crossbow Attack

Every 2 seconds, unit fires bolts at enemies, that deal 6 damage.

AbilityIcon Activatable Frenzy

Unit deals 12 damage for 20 seconds. After the effect wears off, the unit will die.

Forsaken-0
Lifestealer-0

Lifestealer

AbilitiesEdit

AbilityIcon AutoCast Painful Shot

Every 2 seconds, tower fires a painful shot that deals 85 damage to enemies in a 5m radius around its target, up to 130 in total. Every shot reduces the tower's life points by 50. Tower will no longer attack once its life points have been reduced too far. Knocks back small units.

AbilityIcon Passive Still Alive

Regenerates 5 life points every second.

AbilityIcon Activatable Sacrifice

Sacrifices own unit to restore life.
Requires Upgrade II.

Lifestealer-0
Nasty Surprise-0

Nasty Surprise

AbilitiesEdit

AbilityIcon Spell Foul Play

Turns an own unit into a living bomb that explodes immediately dealing 150% of its current life points as damage to hostile and friendly units within a 25m radius, up to 33% per target and 3000 in total. Knocks back small and medium units. Reusable every 5 seconds.

Nasty Surprise-0
2nd Era Cards
Creature Cards Building Cards Spell Cards
Nightcrawler-0

Nightcrawler

AbilitiesEdit

AbilityIcon Activatable Frenzy

Unit deals 50% more damage for 20 seconds. After the effect wears off unit will die.

AbilityIcon Passive Swift

Moves at high speed.

Nightcrawler-0
Ripper-0

Ripper

AbilitiesEdit

AbilityIcon Passive Cannibalize

Unit consumes nearby corpses to regenerate 10 life points every second.

Ripper-0
Darkelf Assassins-0

Darkelf Assassins

AbilitiesEdit

AbilityIcon AutoCast Bow Attack

Every 2.5 seconds, unit fires arrows at enemies that deal 12 damage.

AbilityIcon Activatable Unholy Trance

Unit becomes immobile and deals 16 damage for 10 seconds. After the effect wears off unit will still be immobile and unable to attack for another 20 seconds. Reusable every 20 seconds.

Darkelf Assassins-0
Stone of Torment-0

Stone of Torment

AbilitiesEdit

AbilityIcon Passive Tormenting

Evil aura that deals 40 damage to hostile and friendly units in a 20m radius every second.

AbilityIcon Passive Malicious Joy

Every 6 seconds, tower teleports the enemy unit that has moved farthest away back to itself. Has a long range of 40m.
Upgrade I: Frequency increased to every 4 seconds.

Stone of Torment-0
Furnace of Flesh-0

Furnace of Flesh

AbilitiesEdit

AbilityIcon Passive Recycle

Gathers all corpses within a 25m radius in order to recycle them and take 2% of their former maximum life points from void power to return it into the power pool.

Furnace of Flesh-0
Corpse Explosion-0

Corpse Explosion

AbilitiesEdit

AbilityIcon Spell Explosive Bodies

Gathers up to 2000 life points from corpses within a 25m radius to create a huge Nether sphere that explodes after 3 seconds dealing the corpses former maximum life points as area damage to hostile and friendly entities. Up to 33% of the gathered life points are dealt as damage per target. Affects ground targets only. Knocks back small and medium units. Immediately reusable.

Corpse Explosion-0
3rd Era Cards
Creature Cards Building Cards Spell Cards
Mutating Frenzy-0

Mutating Frenzy

AbilitiesEdit

AbilityIcon Activatable Deathwish

Unit permanently deals 25% more damage but also loses 30 life points every 2 seconds. Reusable every 10 seconds.
This ability can be activated multiple times to stack the effect.

AbilityIcon Activatable Sacrifice

Activate to sacrifice an own unit in order to transfer the victim's life points into own life points.
Requires Upgrade II.

Mutating Frenzy-0
Ashbone Pyro-0

Ashbone Pyro

AbilitiesEdit

AbilityIcon AutoCast Nightfire Jet

Unit casts infernal flames that deal 70 damage every second.
Short range, affects both ground and flying targets.

AbilityIcon Passive Instability

Loses 50 life points every two seconds.

AbilityIcon Passive Life Stealer

30% of the damage dealt by the unit will be added to its life points.
Helps counter Instability.

AbilityIcon Passive Siege

Deals 50% more damage against structures.

Ashbone Pyro-0
Soulshatter-0

Soulshatter

AbilitiesEdit

AbilityIcon Spell Soul Explosion

Initially deals 850 damage to hostile and friendly entities in a 25m radius, up to 2550 in total. Affected units will in turn explode as soon as they die and also deal 360 damage to hostile and friendly entities in a 15m radius, up to 540 in total. Reusable every 20 seconds. Deal half damage against building

Soulshatter-0
4th Era Cards
Creature Cards Building Cards Spell Cards
Necrofury-0

Necrofury

AbilitiesEdit

AbilityIcon Toggled Siege Mode

Enable to become immobile and gain: Nether Bomb and Bone Shards abilities.

AbilityIcon AutoCast Nether Bomb

Every 4 seconds, unit hurls a ball of nether that deals 666 damage to enemies in a 10m radius around its target, up to 999 in total. Affects ground targets only. Knocks back small and medium units.

AbilityIcon Activatable Bone Shards

Activate to fire off bone shards that deal 2560 damage to enemies in a 10m radius around its target, up to 3900 in total. Every shot drains the unit's own life points by 2000. Unit will no longer attack once its life points have been reduced below 2000. Affects ground targets only. Knocks back small, medium and large units. Reusable every 9 seconds.

AbilityIcon Activatable Sacrifice

Requires Upgrade II.

Necrofury-0
Unholy Hero-0

Unholy Hero

AbilitiesEdit

AbilityIcon Spell War Cry

The targeted friendly unit will deal 150% more damage for 20 seconds but 150% of all damage done to it is additionally also done to friendly entities within a 15m radius. Reusable every 20 seconds.

Unholy Hero-0


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