Every 5 seconds, unit heals a friendly unit for 120 life points.
Mystical Bolt
Every 3 seconds, unit casts a bolt of mystical energy that deals 58 damage to enemies in a 5m radius around its target, up to 87 in total.
Primal Defender
Abilities[]
Earth Strike
Every 3 seconds, tower fires a magic bolt that deals 100 damage to enemies in a 5m radius around its target, up to 150 in total. Affects ground targets only.
Skywatch
Toggle to switch between Cloudstrike and Earth Strike.
Cloudstrike
Every 3 seconds, tower fires a magic bolt at enemies that deals 170 damage to enemies. Affects air targets only.
Surge of Light
Abilities[]
Healing Light
Instantly heals friendly units within a 15m radius for up to 1000 life points in
total. Immediately reusable.
Attacked units cannot use their special abilities and ranged attack for 5 seconds.
Ghostspears
Abilities[]
Weapon Change
Power: 10
Makes unit more effective against small units instead of medium ones. Lasts until deactivated.
Spikeroot
Abilities[]
Root
Enable to become immobile and gain: Spikes and Linked Fire.
Spikes
Every 5 seconds, unit erupts a line of spikes from the ground that deal several times damage to all enemies they strike. Each eruption of spikes deals 100 damage to all enemies they strike , up to 150 in total.
Linked Fire
Up to 3 entities connected to the root network support each other enabling more powerful attacks.
Living Tower
Abilities[]
Essence Bolt
Every 11 seconds, tower fires a magic bolt that deals 400 damage to enemies in a 5m
radius around its target, up to 600 in total. Knocks back small units.
Linked Fire
Up to 3 entities connected to the root network support each other enabling more
powerful attacks.
Curse of Oink
Abilities[]
Oink!
Transforms up to 5 enemy units into pigs for 15 seconds. Affected units may neither move nor attack. After 5 seconds they will be retransformed if being attacked. Reusable every 20 seconds.
Activate to teleport to the nearest tunnel exit. Reusable every 30 seconds.
Swift
Moves at high speed.
Thornbark
Abilities[]
Root
Enable to become immobile and gain:
Radial Thorns
Every 10 seconds, unit fires thorns in all directions that deal 560 damage to enemies, up to 840 in total.
Linked Fire
Up to 3 entities connected to the root network support each other enabling more powerful attacks. The unit will then be able to continuously erupt more and more spikes within each line thus dealing more damage.
Healing Gardens
Abilities[]
Ritual of Recovery
Every friendly unit in the current game benefits 85% more from any regenerating
ability for 30 seconds. Has a 60 seconds cool-down after the building was built. Reusable every 60
seconds.
Aura of Recovery
Friendly units within a 20m radius will regenerate 2% of their maximum life points every 2 seconds.
Cannot be disabled by spellblock abilities.
Thunderstorm
Abilities[]
Storm Cloud
Creates a thunderstorm that tosses 4 bolts of lightning at enemy units within a 20m radius. Every bolt may jump to several targets dealing 180 damage to the first one while the following targets will receive continuously less damage. Lasts for 20 seconds. Reusable every 20 seconds.
Releases a bloodcurdling roar that prevents enemies within a 20m radius from using their special abilities for 10 seconds. Reusable every 30 seconds.
Regrowth
Abilities[]
Emerald Blessing
Instantly heals friendly units wihtin a 25m radius for up to 1700 life points in total. Also creates an aura where friendly units regenerate 3% of their life points every second for up to 4200 life points in total. Lasts for 30 seconds. Reusable every 10 seconds.
Battleforge has been revived by a group of passionate players and developers under the name Skylords Reborn
It is a fully functional, community-made, non-profit and completely free-to-play relaunch of the game. The relaunch has been worked on for several years, and receives regular updates.