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Starter Frost Deck

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Starter Frost Deck is the initial Frost deck given to all players who purchase BattleForge.

Orb FrostOrb FrostOrb FrostOrb Frost Frost Starter Deck
1st Era Cards
Creature Cards Building Cards Spell Cards
Northguards-0

Northguards

AbilitiesEdit

Brave Defenders

No special abilities

Northguards-0
Master Archers-0

Master Archers

AbilitiesEdit

AbilityIcon AutoCast Crossbow Attack

Every 2 seconds, unit fires bolts at enemies that deal 5 damage.

Master Archers-0
Imperials-0

Imperials

AbilitiesEdit

AbilityIcon Toggled Defensive Stance

Power: 30
Enable to gain: Resilient and Slow

AbilityIcon Passive Resilient

Takes 40% less damage.

AbilityIcon Passive Slow

Slow movement.

Imperials-0
Defense Tower-0

Defense Tower

AbilitiesEdit

AbilityIcon AutoCast Frost Bolt

Every 2 seconds, tower hurls a frostly bolt that deals 50 damage to enemies in a 5m radius around its target, up to 75 in total.

Defense Tower-0
Glacier Shell-0

Glacier Shell

AbilitiesEdit

Encase in Ice

An own building is covered in a icy shield, absorbing 75% damage for up to 1300 damage total. Last for 30 seconds. Reusable every 20 seconds.

Glacier Shell-0
2nd Era Cards
Creature Cards Building Cards Spell Cards
Phalanx-0

Phalanx

AbilitiesEdit

AbilityIcon Toggled Defensive Formation

Enable to gain: Payback, Steadfast, and Slow.

AbilityIcon Passive Payback

When being trampled, each member of this squad deals 230 damage to enemy.

AbilityIcon Passive Steadfast

Cannot be knocked back.

AbilityIcon Passive Slow

Slow movement.

Phalanx-0
Defenders-0

Defenders

AbilitiesEdit

AbilityIcon AutoCast Crossbow Attack

Every 2 seconds, unit fires bolts at enemies that deal 9 damage.

AbilityIcon Toggled Stand Ground

Enable to become immobile and gain:

AbilityIcon Passive Resilient

Takes 40% less damage.

AbilityIcon Passive Steadfast

Cannot be knocked back.

Defenders-0
War Eagle-0

War Eagle

AbilitiesEdit

AbilityIcon AutoCast Screech

Every 3 seconds, unit can perform a piercing shriek that deals 170 damage to enemies in a 5m radius around its target, up to 250 in total. Only affects ground targets.

AbilityIcon Activatable Sonic Scream

Power: 60
Activate to fill a target area with sonic shockwaves, doing 500 damage to enemy units, up to 900 in total. Knocks back small and medium units. Only affects ground targets. Reusable every 10 seconds.

War Eagle-0
Cannon Tower-0

Cannon Tower

AbilitiesEdit

AbilityIcon AutoCast Cannon

Every 2 seconds, tower launches a cannon ball that deals 140 damage to enemies in a 8m radius around its target, up to 210 in total. Knocks back small units. Affects ground targets only.

Cannon Tower-0
Coldsnap-0

Coldsnap

AbilitiesEdit

AbilityIcon Spell Area Freeze

Freezes up to 5 enemies in a 20m radius for 15 seconds. After freeze wears off, targets are immune against Freeze for 10 seconds. Reusable every 20 seconds.

Coldsnap-0
3rd Era Cards
Creature Cards Building Cards Spell Cards
Silverwind Lancers-0

Silverwind Lancers

AbilitiesEdit

AbilityIcon Passive Swift

Moves at high speed.

AbilityIcon Passive Stomp

Tramples small units.

Silverwind Lancers-0
Tremor-0

Tremor

AbilitiesEdit

AbilityIcon Activatable Ground Slam

Power: 30
Activate to emit a shockwave, dealing 85 damage to units and 425 to structures in 15m radius, up to 600 in total. Additionally the damage bonus against structures applies as well. Knocks back small and medium units. Only affects ground targets. Reusable every 15 seconds.

AbilityIcon Passive Slow

Slow movement.

AbilityIcon Passive Siege

Deals 50% more damage against structures.

Tremor-0
Armored Tower-0

Armored Tower

AbilitiesEdit

AbilityIcon AutoCast Ice Bolt

Every 2 seconds, tower hurls an ice bolt that deals 110 damage to enemies in a 5m radius around its target, up to 170 in total.

AbilityIcon Activatable Gift of Ice

Power: 0
Friendly entities in a 25m radius take 50% less damage for 30 seconds or until a total of 5200 damage has been absorbed.

Armored Tower-0
Retreating Circle-0

Retreating Circle

AbilitiesEdit

AbilityIcon Spell Homeland Portal

Creates a Portal that teleports friendly units in a 15m radius back to the nearest monument of their owner. Lasts for 30 seconds. Reusable every 20 seconds.

Retreating Circle-0
4th Era Cards
Creature Cards Building Cards Spell Cards
Battleship-0

Battleship

AbilitiesEdit

AbilityIcon AutoCast Cannon Turrets

Every 2 seconds, 4 turrets deal 80 damage each to enemies in 5m radius, up to 120 total.

AbilityIcon Activatable Barrage

Power: 100
Activate to release 5 shots each shot dealing 420 damage to enemies in 12 radius, up to 2500 in total. Knocks back small units. Only affects ground targets. Reusable every 30 seconds.

Battleship-0
Maelstrom-0

Maelstrom

AbilitiesEdit

AbilityIcon Spell Massive Blizzard

Casts 10 frosty windstorms, each dealing 200 damage to enemy units in a 25m radius, up to 600 in total, and freezing them after some time. Reusable every 20 seconds.

Maelstrom-0


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