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Starter Fire Deck is the initial Fire deck given to all players who purchase BattleForge.

Orb FireOrb FireOrb FireOrb Fire Starter Fire Deck
1st Era Cards
Creature Cards Building Cards Spell Cards
Thugs-0

Thugs

AbilitiesEdit

AbilityIcon Passive Looter

As long as unit attacks a building, 40% of that building's original power costs multiplied by its current life points relative to its maximum life points are gained as power.
Looter has been proven to work. There is no looter power gain for attacking walls, only other card played buildings.

Thugs-0
Sunstriders-0

Sunstriders

AbilitiesEdit

AbilityIcon AutoCast Bow Attack

Every 3 seconds, unit fires arrows at enemies that deal 9 damage.

AbilityIcon Activatable Suppression Fire

Power: 25
Activate to disable enemy building's attacks and special abilities for 10 seconds. Reusable every 20 seconds.

Sunstriders-0
Wrecker-0

Wrecker

AbilitiesEdit

AbilityIcon Activatable Rallying Cry

Power: 25
Activate to create a summoning zone around Wrecker. Units summoned in that zone are not dazed. Lasts for 15 seconds. Reusable every 30 seconds.

Wrecker-0
Makeshift Tower-0

Makeshift Tower

AbilitiesEdit

AbilityIcon AutoCast Grenade Launcher

Every 3 seconds, tower fires an explosive grenade that deals 30 damage to enemies in a 10m radius around its target, up to 50 in total. Knocks back small units.

AbilityIcon Passive Rapid Construction

This building builds quickly.

Makeshift Tower-0
Eruption-0

Eruption

AbilitiesEdit

AbilityIcon Spell Eruption

A heavy explosion deals 250 damage to enemies in a 10m radius around its target, up to 720 in total. Knocks back small units. Immediately reusable.

Eruption-0
2nd Era Cards
Creature Cards Building Cards Spell Cards
Rageclaws-0

Rageclaws

AbilitiesEdit

AbilityIcon Passive Rage

Unit does increasingly more damage the longer it attacks but falls back to its original damage output if it doesn't fight for 5 seconds.

Rageclaws-0
Fire Stalker-0

Fire Stalker

AbilitiesEdit

AbilityIcon Passive Swift

Moves at high speed.

AbilityIcon Toggled Inner Fire

Enable to gain Unstable Ember and Siege. Loses Swift.

AbilityIcon AutoCast Unstable Ember

Every 5 seconds, unit shoots a fiery bomb that explodes after 3 seconds dealing 80 damage to enemies in a 10m radius around its target, up to 120 in total. Knocks back small units. Affects ground units only.

AbilityIcon Passive Siege

Deals 50% more damage against structures.

Fire Stalker-0
Skyfire Drake-0

Skyfire Drake

AbilitiesEdit

AbilityIcon Passive Fireball

Every 3 seconds, unit hurls a ball of fire that deals 150 damage to enemies in a 5m radius around its target, up to 230 in total.

Skyfire Drake-0
Morklay Trap-0

Morklay Trap

AbilitiesEdit

AbilityIcon Activatable Explosion Blast

Power: 80
Activate to emit a cone-shaped blast wave that deals 690 damage to enemies in an arc of 45m, up to 2100 in total. Knocks back small and medium units. Also triggers Detonation.

AbilityIcon Passive Detonation

Explodes when being destroyed charge deals 800 damage to enemies in a 20m radius around its target, up to 2000 in total. Knocks back small and medium units.

AbilityIcon Activatable Self-Destruct

Activate to trigger Detonation by destroying the bomb.
Requires Upgrade II.

Morklay Trap-0
Lava Field-0

Lava Field

AbilitiesEdit

AbilityIcon Spell Burn!

Spreads burning liquid over the ground dealing 340 damage to enemies in a 25m radius, up to 2100 in total. Knocks back small and medium units. Affects ground units only. Reusable every 10 seconds.
Deal half damage to structure.

Lava Field-0
3rd Era Cards
Creature Cards Building Cards Spell Cards
Virtuoso-0

Virtuoso

AbilitiesEdit

AbilityIcon Activatable Trumpet of Jelicoo

Power: 50
Activate to deal 10 damage against units and 600 damage against structures in a cone-shaped area, up to 1700 in total. Knocks back small and medium units. Reusable every 15 seconds.

Virtuoso-0
Magma Hurler-0

Magma Hurler

AbilitiesEdit

AbilityIcon AutoCast Magma Balls

Every 4 seconds, unit hurls a magma ball that deals 240 damage to enemies in a 5m radius around its target, up to 360 in total. Knocks back small and medium units.

Magma Hurler-0
Tower of Flames-0

Tower of Flames

AbilitiesEdit

AbilityIcon AutoCast Fire Ball

Every 2 seconds, tower hurls a fire ball that deals 216 damage to enemies in a 5m radius around its target, up to 324 in total.

AbilityIcon Activatable Volcanic Ground

Power: 50
Activate to set ground on fire and unleash 3 fire waves that each deal 200 damage damage to enemies in a 25m radius around its target, up to 1000 in total. Affects ground targets only. Reusable every 30 seconds.

Tower of Flames-0
Inferno-0

Inferno

AbilitiesEdit

AbilityIcon Spell Meteor Shower

Hurls 8 meteors onto the target each dealing 200 damage to enemies in a 15m radius, up to 600 in total. Knocks back small and medium units. Reusable every 20 seconds.

Inferno-0
4th Era Cards
Creature Cards Building Cards Spell Cards
Fire Dragon-0

Fire Dragon

AbilitiesEdit

AbilityIcon Passive Fire Breath

Every 3 seconds, unit exhales a stream of fire that deals 240 damage to enemies in a 35m radius around its target, up to 360 in total.

AbilityIcon Passive Rage

Unit does increasingly more damage the longer it attacks but falls back to its original damage output if it doesn't fight for 10 seconds.
Up to four times its DPTS

Fire Dragon-0
Fire Sphere-0

Fire Sphere

AbilitiesEdit

AbilityIcon Spell Massive Explosion

Creates a huge ball of fire that explodes after 10 seconds dealing 2240 damage to enemies in a 15m radius, up to 6730 in total. Knocks back small, medium and large units. Reusable every 20 seconds.

Fire Sphere-0


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