Lost Souls Leader. A walking cannon that erupts elemental shards from its back that deal heavy damage to surrounding enemies. It holds the key to Lost Warlord's protective shield and will not let go of it unless coerced to do so by force. It takes more damage when battling beasts.
Lost Crusader. Is infused with and surrounded by rejuvenating powers that restore the life points of nearby allies. Upon dying it will release those forces that will then wander from one ally to the next restoring the life points of each. It takes more damage when battling beasts.
Lost Undead Wizard. A mysterious creature able to cast a strenghtening (sic) charm that spreads among his allies; those favored by his powers will take less damage in battle. He takes more damage when battling beasts.
Lost Undead Destroyer. A powerful opponent in close-combat, it may additionally summon Lost Crawlers that immediatly (sic) attack the enemy. They are infused with destructive powers and explode if not killed in time. It takes more damage when battling dragonkin creatures.
Lost Undead Destroyer. She will spin a deadly rhythm, shattering even far away structures but cannot fight flying units. She will sober her enemies and do away with all buffs active on the attacked target. She takes more damage when battling humans.
Lost Undead Dominator. A rather feeble creature that rapidly gains in strength when it is positioned within a camp and surrounded by friendly buildings. If it is not drawn away from those it will attack with a devastating long-range cast and quickly restore its life points. It takes more damage when battling dragonkin creatures. Lost Invigoration <Unholy Hero icon>: gains in strength and quickly restores its life points next to friendly buildings