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Mind Control Cards are cards that grant temporary or permanent control over a enemy creature, usually permanently, to the controller of the Mind Control card. They are distinguished from Charm Cards in that the unit or building that is the source of the controlling effect is given to the player that lost the unit.

This is an expensive ability whose advantages are tactical set against a probable resource disadvantage. For example, on PvE maps, where the enemies can be known in advance, swapping can make room in a deck for other cards by acquiring a needed unit, e.g. a Tank Card.


To put a card in Category:Mind Control Cards:

Pages in category "Mind Control Cards"

The following 3 pages are in this category, out of 3 total.

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