Abilities[]
Unstable Flesh
- Unit is summoned with only 50% of its maximum life points and loses 50 lifepoints every two seconds.
Life Stealer
- 75% of the damage dealt by the unit will be added to its life points.
Critical Mass
- Unit will explode when reaching full health dealing 560 damage to hostile and friendly units in a 15m radius, up to 2000 in total. Knocks back small and medium units.