Tremor is a 3rd era Frost card that is effective in destroying structures quickly. While the Tremor does decent damage as a 3rd era card, it's real power lies in it's Siege and Ground Slam ability. This ability makes it good for going into a base and quickly destroying someone's towers, power wells or monuments. This is offset by Tremors slow movement.
Activate to emit a shockwave, dealing 85 damage to units and 425 to structures in 15m
radius, up to 600 in total. Additionally the damage bonus against structures applies as well.
Knocks back small and medium units. Only affects ground targets. Reusable every 15 seconds.