- Gathers energy from nearby corpses equal to their former maximum life points to either store them away or heal friendly units around it.
- Affinity: Gifted
- Every second friendly units in a 25m radius regenerate 90 life points. to enable this ability corpses have to be gathered first. The stored corpses will then be used up during the healing process.
- Affinity: Infused
- Every second friendly units in a 25m radius will receive a buff that allows them to deal 25% more damage. The effect will last on for another 15 seconds after leaving Soul Splicer's aura. To enable this ability corpses have to be gathered first. The stored corpses will then be used up to apply the buffs.
- Activate this mode to make the stored corpses accessible for other entities that also gather energy from corpses. In this mode the building will no longer be able to heal nor will it collect nearby corpses automatically.
- Activate to place a 20m corpse gathering aura in a target area within 40m range. For the next 10 seconds all corpses in that area will be gathered and transferred to Soul Splicer. Reusable every 10 seconds.
- Requires Upgrade I.