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Primal Defender
Primal Defender-0
Basic Specifications
Type Building
Faction Nature
Edition Twilight (1st)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 01 RankBadge PvP Lvl02


Overview

DescriptionEdit

Primal Defender is a first era Nature tower. It has the ability to attack ground and the ability to attack flying creatures, but these abilities are mutually exclusive. Enabling the air attack causes the building to be unable to attack ground units, and vice-versa, requiring some micro-management or placement of multiple buildings to defend against both types of attack.
One issue with Earth Strike is that it requires line-of-sight to attack its target. If another tower or entity blocks the projectile's path to the target, the projectile will not fire. Placing towers in strategic formations like a 'V' to funnel enemies into a kill zone can help prevent towers from being marginalized. Likewise, in PvP, a player should keep an eye out for poor Tower formations that can be used to reduce incoming damage.

AbilitiesEdit

AbilityIcon AutoCast Earth Strike

Every 3 seconds, tower fires a magic bolt that deals 100 damage to enemies in a 5m radius around its target, up to 150 in total. Affects ground targets only.

AbilityIcon Toggled Skywatch

Toggle to switch between Cloudstrike and Earth Strike.

AbilityIcon AutoCast Cloudstrike

Every 3 seconds, tower fires a magic bolt at enemies that deals 170 damage to enemies. Affects air targets only.

Uses

Artwork Primal Defender

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Primal Defender|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Primal Defender I Nature Encounters with Twilight Standard [edit]
Primal Defender II Nature Encounters with Twilight Advanced [edit]
Primal Defender III Nature Encounters with Twilight Expert [edit]
Card Upgrade Type or Ability Effect
Primal Defender I Earthstrike +5 damage to each target, 10 in total
Primal Defender I Cloudstrike +10 damage
Primal Defender II Earthstike +10 damage to each target, 15 in total
Primal Defender II Cloudstrike +20 damage
Primal Defender III Earthstike +15 damage to each target, 20 in total
Primal Defender III Cloudstrike +20 damage

See Also

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