- Enable to become immobile and gain: Nether Bomb and Bone Shards abilities.
- Every 4 seconds, unit hurls a ball of nether that deals 666 damage to enemies in a 10m radius around its target, up to 999 in total. Affects ground targets only. Knocks back small and medium units.
- Activate to fire off bone shards that deal 2560 damage to enemies in a 10m radius around its target, up to 3900 in total. Every shot drains the unit's own life points by 2000. Unit will no longer attack once its life points have been reduced below 2000. Affects ground targets only. Knocks back small, medium and large units. Reusable every 9 seconds.
- Requires Upgrade II.