Necrofury is a fourth eraShadowBombardmentcreature. This is characterized by a slow moving siege walker with a strong ground-to-ground attack. To use its abilities, the Necrofury must be toggled into siege mode, which roots the creature in place. It then gains a strong auto-attack and a much stronger activated ability. The latter costs the creature more than half its life points unless it has been upgraded to Necrofury II (in which case, it is nearly half).
Enable to become immobile and gain: Nether Bomb and Bone Shards abilities.
Every 4 seconds, unit hurls a ball of nether that deals 666 damage to enemies in a 10m radius around its target, up to 999 in total. Affects ground targets only. Knocks back small and medium units.
Activate to fire off bone shards that deal 2560 damage to enemies in a 10m radius around its target, up to 3900 in total. Every shot drains the unit's own life points by 2000. Unit will no longer attack once its life points have been reduced below 2000. Affects ground
targets only. Knocks back small, medium and large units. Reusable every 9 seconds.