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Mana Wing
Mana Wing-0
Basic Specifications
Type Creature
Faction Nature
Edition Twilight (1st)
Rarity Rare
Additional Info
Odds per Booster 1:72
Rarity-Desirability Value 03 RankBadge PvP Lvl04

Overview

DescriptionEdit

Mana Wing is the sole first era flying creature. Although this single advantage makes it a popular card, they must be run in masses with plenty of healing and a flock of them can be easily taken out by many of the first era direct damage cards. Thus, it can be necessary to micromanage units' health; when they are near death, they can be teleported to a friendly ground unit that remains out of enemy range to live another day.


AbilitiesEdit

AbilityIcon AutoCast Mana Stream

Every 3 seconds, unit casts a ray of mana that deals 67 damage to enemies in a 5m radius around its target, up to 100 in total.

AbilityIcon Activatable Blink

Activate to teleport to an own ground unit within a 50m range. Reusable every 10 seconds.

Uses

Artwork Mana Wing

RolesEdit

  • Flier
  • Suicide Scout (late game PvE)

Counter forEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Mana Wing|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Mana Wing II Nature King of the Giants Advanced [edit]
Mana Wing III Nature King of the Giants Expert [edit]
Mana Wing I Nature Nightmare Shard Standard [edit]
Card Upgrade Type or Ability Effect
Mana Wing I Lifepoints +10
Mana Wing I Blink* +10m range
Mana Wing II Lifepoints +20
Mana Wing II Blink** +15m range
Mana Wing III Lifepoints +60
Mana Wing III Blink*** -5 seconds until reusable

See Also

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