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AbilitiesEdit

AbilityIcon AutoCast Celestrial Blast

Every 2 seconds, unit casts a thunderous lance that deals 90 damage to enemies in a 15m radius around it's target, up to 135 in total. Can only attack ground entities.

AbilityIcon Activatable Revenants Doom

Power: 120
Activate to bestow the unit with a curse that will make it ressurect in case it dies. The resurrected revenant will only be a shadow of its former self but it will be endowed with the same abilities and equal in strength. After 20 seconds the revenant will then die once and for

all. May only be triggered once.

AbilityIcon Passive Tainted Tainted Invigoration

Affinity: Tainted

Unit considerably gains in strength when positioned within a 20m radius around a friendly structure. It then has a long range of 50m and every blast deals 180 damage to enemies in a 15m radius around the target, up to 270 in total. Additionally, 25% of damage dealt by the unit will be added to its life points.

AbilityIcon Passive Gifted Gifted Invigoration

Affinity: Gifted
Unit considerably gains in strength when positioned within a 20m radius around a friendly structure. It then has a long range of 50m and every blast deals 180 damage to enemies in a 15m radius around the target, up to 270 in total. Additionally, the unit will regenerate 25 life points every second.

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