- Power: 50
- Activate to partially draw the targeted hostile unit into the inbetween. The target will be paralyzed and cannot be attacked by other units. The affected player may no longer play out any more cards of same card as long as either the target unit lives or Banestone are still standing. Reusable every 60 seconds.
- Affinity: Blessed
- The building is surrounded by an icy aura. The duration of every friendly Ice Shields within a 25m radius is extended by the continuance of this spell.
- Affinity: Gifted
- The building is surrounded by an icy aura. Each friendly Ice Shield within a 25m radius restores 25 life points per second.
Timers of PvE enemies' special abilities, such as Twilight Abomination's melee-negating roar, refresh while trapped by a Banestone (if they have just used the ability, and the Banestone is destroyed after the same amount of time as the ability takes to be re-used, they will be able to use it again immediately).
|Lost Banestone I||Lost Souls||The Soultree||Standard|||
|Blessed Lost Banestone II||Shadow||Nightmare's End||Advanced|||
|Blessed Lost Banestone III||Shadow||Nightmare's End||Expert|||
|Card Upgrade||Type or Ability||Effect|
|Lost Banestone I||Lifepoints||+80|
|Lost Banestone II||Lifepoints||+150|
|Lost Banestone III||Lifepoints||+160|