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Defenders
Defenders-0
Basic Specifications
Type Creature
Faction Frost
Edition Twilight (1st)
Rarity Common
Additional Info
Odds per Booster 1:12
Rarity-Desirability Value 01 RankBadge PvP Lvl02

Overview

DescriptionEdit

Defenders are a second era Frost archer that improves upon the first era Master Archers card. In addition to doing more damage per arrow, enabling the Stand Ground ability reduces incoming damage and makes the squad immune to knockback effects.

AbilitiesEdit

AbilityIcon AutoCast Crossbow Attack

Every 2 seconds, unit fires bolts at enemies that deal 9 damage.

AbilityIcon Toggled Stand Ground

Enable to become immobile and gain:

AbilityIcon Passive Resilient

Takes 40% less damage.

AbilityIcon Passive Steadfast

Cannot be knocked back.

Uses

RolesEdit

Counter ForEdit

Countered ByEdit

CombosEdit

Upgrades

LocationsEdit

{{Loot row|Card:Defenders|Stone Launcher|III|Stonekin|Mo|Expert|Tapppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppppp}

EffectsEdit

Upgrade Faction Scenario Difficulty Edit Link
Defenders I Frost Crusade Standard [edit]
Defenders II Frost Bad Harvest Advanced [edit]
Defenders III Frost Bad Harvest Expert [edit]
Card Upgrade Type or Ability Effect
Defenders I Lifepoints +10x6
Defenders I Resilient +5% damage reduction
Defenders II Lifepoints +10x6
Defenders II Resilient +5% damage reduction
Defenders III Lifepoints +10x6
Defenders III Resilient +10% damage reduction
.

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