- Every 3 seconds, cannon blasts bolts that deal 208 damage to enemies in a 5m radius around its target, up to 312 in total. Affects air targets only.
- Affinity: Infused
- Building does increasingly more damage the longer it attacks but falls back to its original damage output if it doesn't shoot for 10 seconds.
- Affinity: Tainted
- Building is surrounded by a magmatic aura that deals 25 damage to all enemies within a 15m radius every 2 seconds.