- Every 4 seconds, unit hurls an elemental ball that deals 112 damage to enemies in a 5m radius around its target, up to 168 in total. Knocks back small, medium and large units.
- Affinity: Blessed
- Upon dying the unit will release its frosty powers and infuse them into its environment. Up to 4 hostile units within a 20m radius will be frozen for 20 seconds. After freeze wears off, targets are immune against Freeze for 10 seconds.
- Affinity: Gifted
- Upon dying the unit will release its elemental powers and infuse them into its environment. Friendly units will regenerate 10% of their life points every second for up to 1000 life points in total. Lasts for 15 seconds.
- The unit takes 15% less damage.