The following script will immediately end the game with a failure screen. Combine it with a condition to define lose conditions.
   StateName = "INIT",
      Conditions =
      Actions =
            Player = "ALL",
            TargetTag = "anytag",
            Message = "Message goes here"
  • Player can be a specific player or "ALL" players.
  • TargetTag need to be some entity on the map. It may be the position the camera zooms to when you lose.
  • Message, not sure what this is used for. I don't remember seeing the message printed anywhere.
  • You can add any Script Event Condition in the condition section to force this script to only trigger when the condition is true.


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